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Hi! I'm Adam.

I’m an environment artist who loves creating both hand-painted and realistic worlds filled with intricate storytelling. Growing up, video games and books inspired me to dream of becoming an artist. Now, I strive to bring life into these mediums and visualize worlds that spark imagination and inspire others. Feel free to scroll down to acesss individual project breakdowns or..


Check out my Demo Reel!

Bramble

A Gameplay Map Visually Designed to fit the art style of Riot Game's VALORANT

Bramble is both a test of my skills in adapting to a style, as well as a representation of adapting gameplay clarity with simple storytelling in a scene built to be gameplay ready. â€‹

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The Alleyway

Based on a concept art piece by tobi æ³³

Mysterious and wonderful the Alleyway was my exploration into a small and focused piece. Heavily utilizing sculpts, RGB masking, tileables, decals, and suble effects to bring this environment to life. 

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AdamGalles_GameCreation2-TexturingShadingForGames2_Concept Jang Jae Ok and Arthur Bourgeai

The Loghouse

Based on a concept art pieces by Jang Jae Ok and Arthur Bourgeais

The Loghouse was a deep exploration into mood and a more realistic project. Pushing my understanding of Substance Designer, trim sheets, bevel edge normals, and foliage. â€‹

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